Posted: Wed Nov 22, 2006 6:30 am |
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Surprisingly this is now SUPER easy to get a server with different maps. This is how:
Download the Armagetron Advanced Dedicated Server version 0.3 (it will not work with 0.2.
This new version has 3 new codes added to it (related to map rotation), but in this case you will only need to enter in 2.
Ok so first create your autoexec.cfg file with the server name and that stuff (no game related settings like rubber, speed, etc.)
Next create a file in your config folder and call it everytime.cfg
Put this in it:
FORTRESS_CONQUERED_KILL_MIN 0
FORTRESS_CONQUEST_DECAY_RATE .1
FORTRESS_CONQUEST_RATE .3
FORTRESS_DEFEND_RATE .2
WIN_ZONE_INITIAL_SIZE 40
WIN_ZONE_RANDOMNESS 0
WIN_ZONE_DEATHS 1
WIN_ZONE_EXPANSION 5
CYCLE_BRAKE 30
CYCLE_BRAKE_REFILL .1
CYCLE_BRAKE_DEPLETE 1
SP_WALLS_LENGTH 400
WALLS_LENGTH 400
CYCLE_ACCEL_RIM 0
CYCLE_ACCEL 20
CYCLE_SPEED 30
CYCLE_START_SPEED 20
CYCLE_SPEED_MIN .25
CYCLE_RUBBER 5
CYCLE_TURN_SPEED_FACTOR .95
CYCLE_RUBBER_WALL_SHRINK 1
CYCLE_RUBBER_WALL_SHRINK_OVERRIDE 0 |
*Note: You can play around with cycle_rubber_wall_shrink and the win_zone settings, but DO NOT touch anything else.
Ok now go back to your autoexec.cfg file and enter the code ROTATION_TYPE
There are 3 settings for this:
ROTATION_TYPE 0 makes it not change maps
ROTATION_TYPE 1 makes it change maps every round
ROTATION_TYPE 2 makes it change maps every match
Finally the maps part. If you don't have your own maps, I suggest you pick them from the
Armagetron Resource Browser and if you want cool fortress maps, get them from
ed's maps. Click on your desired map and select everything after the
http://beta.armagetronad.net/resource-browser/resource/ in the address bar.
Example:
http://beta.armagetronad.net/resource-browser/resource/ed/fortress/boxes-0.0.6.aamap.xml turns into
ed/fortress/boxes-0.0.6.aamap.xml (the actual map name)
Now what do you do with the map names once you have them? Place them one after another without spaces separated by a semicolon ( ; ) like this:
MAP_FILE ed/fortress/boxes-0.0.6.aamap.xml;ed/fortress/chimneys-0.0.1.aamap.xml;
Above are 2 rotating maps. If you include ROTATION_TYPE 1 in your settings, they will switch every round
PLEASE REMEMBER THE ; AT THE END OTHERWISE IT WON'T WORK!
That's it
