Posted: Wed Apr 26, 2006 1:51 pm |
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Ok Kyle, we'll meet on the grid sometime and chat about joining.
Or if you see Xevi or Shadow ask them. It's fine by me. We could use a map designer.
One problem with your maps is the negative values.
It makes no difference now, but in armagetronad 0.3.* there will be a hud map. Which looks like this
Luke Jr happened to be on today as I was testing your maps, who uses this hud.
He said your maps were way off, I say, wayoff.
When I make a map I normally start with the basic square map as a guide and delete it when it's served it purpose. Always lined up with it's lowest point and it's leftmost point.
Failing that, if you do use negetive values, write a script that parses the file looks for the lowest negetive x value and the lowest negative y value. converts this value to positve, then adds the x value to every x value of every object on the map, and the same with the y. You with me?