Okay, here is my second attempt at making a map worthy of Wild Fortress...
Notes: This is a HEX map. The zones are single-touch to conquer. I also (intentionally) have left a very slight space between the surrounding wall and seemingly touching hexagons for experts that want to attempt to grind between the walls... It does not look like you can, but you can. It takes about 1/3 to 1/2 of your rubber to make it. If this is not acceptable, I can easily remove it so that it does not allow anyone, or to open it to allow anyone.

Open to other suggestions as well...
MAP-FILENAME: hex-honeycomb-0.0.1.aamap.xml
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<!DOCTYPE Resource SYSTEM "AATeam/map-0.2.8.0.dtd">
<Resource type="aamap" name="hex-honeycomb" version="0.0.1" author="Wargasm"
category="fortress">
<Map version="0.2.8">
<Settings>
<Setting name="SP_SIZE_FACTOR" value="0" />
<Setting name="SP_TEAMS_MIN" value="2" />
<Setting name="SP_TEAMS_MAX" value="2" />
<Setting name="SP_NUM_AIS" value="0" />
<Setting name="SP_WALLS_LENGTH" value="220" />
<Setting name="TEAMS_MIN" value="2" />
<Setting name="TEAMS_MAX" value="2" />
<Setting name="NUM_AIS" value="0" />
<Setting name="FORTRESS_CONQUERED_KILL_MIN" value="0" />
<Setting name="FORTRESS_CONQUEST_DECAY_RATE" value=".1" />
<Setting name="FORTRESS_CONQUEST_RATE" value="100" />
<Setting name="FORTRESS_DEFEND_RATE" value=".2" />
<Setting name="WIN_ZONE_INITIAL_SIZE" value="5" />
<Setting name="WIN_ZONE_RANDOMNESS" value="0" />
<Setting name="WIN_ZONE_DEATHS" value="1" />
<Setting name="WIN_ZONE_EXPANSION" value="10" />
<Setting name="CYCLE_BRAKE" value="30" />
<Setting name="CYCLE_BRAKE_REFILL" value=".1" />
<Setting name="CYCLE_BRAKE_DEPLETE" value="1" />
<Setting name="WALLS_LENGTH" value="220" />
<Setting name="CYCLE_ACCEL_RIM" value="3" />
<Setting name="CYCLE_ACCEL" value="20" />
<Setting name="CYCLE_SPEED" value="30" />
<Setting name="CYCLE_START_SPEED" value="20" />
<Setting name="CYCLE_SPEED_MIN" value=".25" />
<Setting name="CYCLE_RUBBER" value="10" />
<Setting name="CYCLE_TURN_SPEED_FACTOR" value=".95" />
</Settings>
<World>
<Field>
<Axes number="6"/>
<Spawn x="-200" y="0" xdir="1" ydir="0"/>
<Spawn x="200" y="0" xdir="-1" ydir="0"/>
<!-- Surrounding Wall -->
<Wall>
<Point x="167.236839" y="143.35" />
<Point x="-167.236839" y="143.35" />
<Point x="-250" y="0" />
<Point x="-167.236839" y="-143.35" />
<Point x="167.236839" y="-143.35" />
<Point x="250" y="0" />
<Point x="167.236839" y="143.35" />
</Wall>
<!-- Top Hex: y+100 -->
<Wall height="2">
<Point x="50" y="100" />
<Point x="25" y="143.301270" />
<Point x="-25" y="143.301270" />
<Point x="-50" y="100" />
<Point x="-25" y="56.698730" />
<Point x="25" y="56.698730" />
<Point x="50" y="100" />
</Wall>
<!-- Bottom Hex: y-100 -->
<Wall height="2">
<Point x="50" y="-100" />
<Point x="25" y="-143.301270" />
<Point x="-25" y="-143.301270" />
<Point x="-50" y="-100" />
<Point x="-25" y="-56.698730" />
<Point x="25" y="-56.698730" />
<Point x="50" y="-100" />
</Wall>
<!-- Top Right Hex: x+86.602540, y+50 -->
<Wall height="2">
<Point x="136.602540" y="50" />
<Point x="111.602540" y="93.301270" />
<Point x="61.602540" y="93.301270" />
<Point x="36.602540" y="50" />
<Point x="61.602540" y="6.698730" />
<Point x="111.602540" y="6.698730" />
<Point x="136.602540" y="50" />
</Wall>
<!-- Top Left Hex: x-86.602540, y+50 -->
<Wall height="2">
<Point x="-136.602540" y="50" />
<Point x="-111.602540" y="93.301270" />
<Point x="-61.602540" y="93.301270" />
<Point x="-36.602540" y="50" />
<Point x="-61.602540" y="6.698730" />
<Point x="-111.602540" y="6.698730" />
<Point x="-136.602540" y="50" />
</Wall>
<!-- Bottom Right Hex: x+86.602540, y-50 -->
<Wall height="2">
<Point x="136.602540" y="-50" />
<Point x="111.602540" y="-93.301270" />
<Point x="61.602540" y="-93.301270" />
<Point x="36.602540" y="-50" />
<Point x="61.602540" y="-6.698730" />
<Point x="111.602540" y="-6.698730" />
<Point x="136.602540" y="-50" />
</Wall>
<!-- Bottom Left Hex: x-86.602540, y-50 -->
<Wall height="2">
<Point x="-136.602540" y="-50" />
<Point x="-111.602540" y="-93.301270" />
<Point x="-61.602540" y="-93.301270" />
<Point x="-36.602540" y="-50" />
<Point x="-61.602540" y="-6.698730" />
<Point x="-111.602540" y="-6.698730" />
<Point x="-136.602540" y="-50" />
</Wall>
<Zone effect="fortress">
<ShapeCircle radius="9">
<Point x="173.205081" y="0" />
</ShapeCircle>
</Zone>
<Zone effect="fortress">
<ShapeCircle radius="9">
<Point x="198.205081" y="0" />
</ShapeCircle>
</Zone>
<Zone effect="fortress">
<ShapeCircle radius="9">
<Point x="148.205081" y="0" />
</ShapeCircle>
</Zone>
<Zone effect="fortress">
<ShapeCircle radius="9">
<Point x="185.705081" y="21.650635" />
</ShapeCircle>
</Zone>
<Zone effect="fortress">
<ShapeCircle radius="9">
<Point x="160.705081" y="21.650635" />
</ShapeCircle>
</Zone>
<Zone effect="fortress">
<ShapeCircle radius="9">
<Point x="185.705081" y="-21.650635" />
</ShapeCircle>
</Zone>
<Zone effect="fortress">
<ShapeCircle radius="9">
<Point x="160.705081" y="-21.650635" />
</ShapeCircle>
</Zone>
<Zone effect="fortress">
<ShapeCircle radius="9">
<Point x="-173.205081" y="0" />
</ShapeCircle>
</Zone>
<Zone effect="fortress">
<ShapeCircle radius="9">
<Point x="-198.205081" y="0" />
</ShapeCircle>
</Zone>
<Zone effect="fortress">
<ShapeCircle radius="9">
<Point x="-148.205081" y="0" />
</ShapeCircle>
</Zone>
<Zone effect="fortress">
<ShapeCircle radius="9">
<Point x="-185.705081" y="21.650635" />
</ShapeCircle>
</Zone>
<Zone effect="fortress">
<ShapeCircle radius="9">
<Point x="-160.705081" y="21.650635" />
</ShapeCircle>
</Zone>
<Zone effect="fortress">
<ShapeCircle radius="9">
<Point x="-185.705081" y="-21.650635" />
</ShapeCircle>
</Zone>
<Zone effect="fortress">
<ShapeCircle radius="9">
<Point x="-160.705081" y="-21.650635" />
</ShapeCircle>
</Zone>
<Zone effect="death">
<ShapeCircle radius="5">
<Point x="0" y="0"/>
</ShapeCircle>
</Zone>
<Zone effect="death">
<ShapeCircle radius="1">
<Point x="10" y="0"/>
</ShapeCircle>
</Zone>
<Zone effect="death">
<ShapeCircle radius="1">
<Point x="-10" y="0"/>
</ShapeCircle>
</Zone>
<Zone effect="death">
<ShapeCircle radius="1">
<Point x="5" y="8.660254"/>
</ShapeCircle>
</Zone>
<Zone effect="death">
<ShapeCircle radius="1">
<Point x="5" y="-8.660254"/>
</ShapeCircle>
</Zone>
<Zone effect="death">
<ShapeCircle radius="1">
<Point x="-5" y="8.660254"/>
</ShapeCircle>
</Zone>
<Zone effect="death">
<ShapeCircle radius="1">
<Point x="-5" y="-8.660254"/>
</ShapeCircle>
</Zone>
</Field>
</World>
</Map>
</Resource>