Posted: Thu Oct 19, 2006 11:24 pm |
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| kyle wrote: |
| i just wanted to know how people felt about the changes. |
Don't need a poll for that. Ask for opinions.
| kyle wrote: |
| but don't you agree it's a bit long still |
Nah, never crossed my mind. inexperienced players often break too soon on that map as it is. Making it shorter will make the problem worse.
Octa nano tron, now that's too long.
| kyle wrote: |
| if you don't want walls grindable i still can managed to do that with this current map and is shrinks th overall length by a bit over 200 |
I like it just the way it is.
There are a few maps I would like to meddle with when I have a chance. That isn't one of them.
Once I transfer my perl script that is currently looking after map rotation on ed experimental server onto CT Wild, we'll be able to use SIZE_FACTOR setting to tinker size exactly, without having to rebuild the map.