Posted: Fri Apr 07, 2006 3:24 am |
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Hokai, take the chico_time map, add a couple masive sumo style fortresses just inside of start position. Change the start postion to prevent the '1 noob on the outside right took out our entire team in 5 seconds' bug... (I recommend chico_time.0.1.3 uses this start position

) Ohh and for added kicks, if you go to far away from the fort, and to close to the wall, the wall accel is set so high your bound to get killed
Also, drop the fortress takeover time by alot, since a) it's chico, b) 5v4 sumo doesn't work unless you have time to make a kill or two.
I've played against armagetron, and I'm the undisputed champ of chico sumo

(Couldn't figure out how to get the ai to not crash into the wall,

... maybe the dev's should make a fortress AI and a killer AI; fortress AI == box up my fort;)
BTW ed, you can keep the author set as ed. If you really want to give me credit for my 5 minutes work, name the map chico_robed_style.0.0.1

resource loader doesn't like author ed_robed with the map in the ed/fortress folder :/ Better to keep our forts in one place
Want the diff for chico_sumo?
--EDIT-- removed diff
Hope to see it up soon, and BTW
all joe fortress are belong to robed 